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LiquidFractal

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  1. Agree
    LiquidFractal got a reaction from OptimusBain in Sticky Notes (support topic)   
    Yep....getting a bit impatient on this one.  @TheJackal84, it has been almost a month since my last query and not a word re: updates (and others are wondering too)?  Sorry dude, but quite frankly I expected better.
  2. Like
    LiquidFractal reacted to OptimusBain in Sticky Notes (support topic)   
    @TheJackal84 I read above that the last submission was rejected again because it altered the IPS core database tables.
     It seems that that is the problem with the latest submissions. Will you fix that and submit the files again? Or can't Sticky Noted function without altering the  IPS before database? I guess it can. So, my question is, why isn't it done? You have a queue of clients waiting for that for months. I just don't understand, and I can imagine that so many other users won't understand either.
    I haven't purchased it yet, will do once it's approved by IPS as per their guidelines. Thanks a lot
     
  3. Agree
    LiquidFractal got a reaction from zyx in IPB native Points System (IP.Subeconomies? IP.Points?)   
    @Jordan Invision @Joel R
    I agree with everything Joel says about gamification, and please forgive me if I speak naively as I'm not in-the-know with this stuff the way others are here, but here goes:
    I don't at all mean to diss gamification and the development of an online community, but my initial focus was on a Points system which is more overtly "business-focused" instead of focused on community development (if that distinction makes sense).  To wit: geared toward clients who come to a website in search of a particular service they are set to pay for, and not necessarily or primarily bound together by common interests which would be more amenable to things like trophies, leaderboards, new user activation, profile completion and the like.  Hence my personal preference for being able, say, to simply buy blocks of hours in the Store and have those hours immediately credited to a defined "Bank" connected with all the other goodies like email drips, notifications, possible transferability, etc.  I'll be selfish for just a moment longer and say that this would be a HUGE selling point for me (and I'll bet some others here).
    If I'm creating a distinction where none exists and the gamification we're talking about includes what I've mentioned, I'll just shut up 😄 .
  4. Agree
    LiquidFractal reacted to Moonbeam in IPB native Points System (IP.Subeconomies? IP.Points?)   
    You should copy-paste Joel R's entire post above this one as a blueprint for that gamification effort.
  5. Agree
    LiquidFractal reacted to Joel R in IPB native Points System (IP.Subeconomies? IP.Points?)   
    If IPS is serious about gamification, here are some foundational points:
    Entire suite -- Not just forums. Not just apps.  But the entirety and power of the full Invision suite: uploading a cover photo, filling out a profile custom field, writing a status update, making a blog post, RSVPing to a calendar event, getting a post marked as best answer, creating an album, renewing a subscription for the sixth time, winning second in the leaderboard, getting an item promoted.      Weighted -- Writing an in-depth long-form blog is very different from uploading one image, but IPS weighs them the same as one content item.  They shouldn't count the same.   Customizable -- I would like a gamification system to be customizable to exclude / include nodes, categories, and apps.  How I reward my users is very different than how you run your community or how Invision runs its community.  How we offer member journeys will be as diverse as our communities.   Clubs -- I would like a gamification system to include clubs.  Not nearly at the same amount of customization, but each club deserves its own basic set.   Meaningful -- The rewards should be: Immediate, Recognize the relative difficulty of the accomplishment, and Provide the steps needed to get to the next reward.   Typical reward: "Congrats, you won a badge for making X posts." Better reward: "Congrats, you won a badge for making X posts, an accomplishment that puts you into the top 10% of users.  Your next badge is at Y posts." Attention Grabbing -- If a tree falls in a forest and no notification is sent out, does anybody care?  Gamification needs to have movement, to have excitement, to be dynamic, and offer a call to action.      What I'd like for gamification to address:
    Profile onboarding - I've logged in to the accounts of multiple users over the years, and every single one has totally ignored the Profile Completion.  I would love to actually see usage statistics on larger sites, but at least on my site, most users don't care about Profile Completion.  I'd rather deprecate Profile Completion in favor of Gamification.   New user activation - There needs to be multiple calls to action within the first X minutes, where X is the site's average session duration. I've seen first-hand how if I can talk live to a user when he first joins, his posting skyrockets at least over that session. There needs to be activity, excitement, and movement within that first session duration.      Member pathways - Users find fulfillment in many ways in our communities. We need to empower them to both progress along certain member pathways while encouraging them to also explore other pathways.  
  6. Like
    LiquidFractal reacted to Jordan Miller in IPB native Points System (IP.Subeconomies? IP.Points?)   
    I can tell you with 100% certainty now that the Invision team is putting efforts into gamification in general in a release this year. 🎉 
  7. Like
    LiquidFractal got a reaction from Grafidea in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Perhaps this is a pipe dream, but as sub-economies have proven to be a very effective way of hijacking goal-oriented psychology I would love to see a native points system in IPB.
    In such an application one could develop different "banks" for different types of points systems depending on the nature of your website.  Examples:
    "credits" (for purchasing services, Store products, exchanging for cash donations to relevant charities) tokens (for gambling, buying bling for their online personae) hours (if you're like me, you sell hours of tuition and/or consultation) How might these points be accumulated/awarded?  Examples:
    buying blocks of tokens/credits/hours in the Store buying Store products: buy product X and get Y amount of credits in points system Z having the highest-rated answers in a Q/A Support forum having the highest reputation in a given forum Awarding points to people who invite new members to your community completing courses or other certifications Other ideas:
    Targeted emails to certain groups, or certain individuals when credits/tokens/hours are at X or 0 - time to get more!) Targeted emails to people indicating they've been awarded free tokens/credits/etc. Promotions where points are awarded under special circumstances from dates X to Y Toss tokens into a (virtual) fight pit and watch your community fight for them.  Cue the oldschool Star Trek fight music.  Dance, puppets, daaaaance! mwuahahaha) Hijacking goal-oriented psych--err, offering points could be a great way to spur development and participation in one's community.  They could also obviously be integrated into other apps (or other apps could make use of points) as part of competitions, e.g., submitting the highest-rated photos, articles, blog posts, etc.  The possibilities go on and on!
    As some know there have been a couple of third-party devs who have made Points systems, but I have come to think that if one is going to embed something like this into a community (let alone a business) I wouldn't want to trust it to anyone but the core developers for updates and stability.
    I obviously can't speak for others, but I for one would be happy to pay for this as an additional (optional) IPS module, similar to the way IP.Downloads is offered.
  8. Agree
    LiquidFractal got a reaction from Greek76 in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Perhaps this is a pipe dream, but as sub-economies have proven to be a very effective way of hijacking goal-oriented psychology I would love to see a native points system in IPB.
    In such an application one could develop different "banks" for different types of points systems depending on the nature of your website.  Examples:
    "credits" (for purchasing services, Store products, exchanging for cash donations to relevant charities) tokens (for gambling, buying bling for their online personae) hours (if you're like me, you sell hours of tuition and/or consultation) How might these points be accumulated/awarded?  Examples:
    buying blocks of tokens/credits/hours in the Store buying Store products: buy product X and get Y amount of credits in points system Z having the highest-rated answers in a Q/A Support forum having the highest reputation in a given forum Awarding points to people who invite new members to your community completing courses or other certifications Other ideas:
    Targeted emails to certain groups, or certain individuals when credits/tokens/hours are at X or 0 - time to get more!) Targeted emails to people indicating they've been awarded free tokens/credits/etc. Promotions where points are awarded under special circumstances from dates X to Y Toss tokens into a (virtual) fight pit and watch your community fight for them.  Cue the oldschool Star Trek fight music.  Dance, puppets, daaaaance! mwuahahaha) Hijacking goal-oriented psych--err, offering points could be a great way to spur development and participation in one's community.  They could also obviously be integrated into other apps (or other apps could make use of points) as part of competitions, e.g., submitting the highest-rated photos, articles, blog posts, etc.  The possibilities go on and on!
    As some know there have been a couple of third-party devs who have made Points systems, but I have come to think that if one is going to embed something like this into a community (let alone a business) I wouldn't want to trust it to anyone but the core developers for updates and stability.
    I obviously can't speak for others, but I for one would be happy to pay for this as an additional (optional) IPS module, similar to the way IP.Downloads is offered.
  9. Like
    LiquidFractal got a reaction from Ghost Face in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Perhaps this is a pipe dream, but as sub-economies have proven to be a very effective way of hijacking goal-oriented psychology I would love to see a native points system in IPB.
    In such an application one could develop different "banks" for different types of points systems depending on the nature of your website.  Examples:
    "credits" (for purchasing services, Store products, exchanging for cash donations to relevant charities) tokens (for gambling, buying bling for their online personae) hours (if you're like me, you sell hours of tuition and/or consultation) How might these points be accumulated/awarded?  Examples:
    buying blocks of tokens/credits/hours in the Store buying Store products: buy product X and get Y amount of credits in points system Z having the highest-rated answers in a Q/A Support forum having the highest reputation in a given forum Awarding points to people who invite new members to your community completing courses or other certifications Other ideas:
    Targeted emails to certain groups, or certain individuals when credits/tokens/hours are at X or 0 - time to get more!) Targeted emails to people indicating they've been awarded free tokens/credits/etc. Promotions where points are awarded under special circumstances from dates X to Y Toss tokens into a (virtual) fight pit and watch your community fight for them.  Cue the oldschool Star Trek fight music.  Dance, puppets, daaaaance! mwuahahaha) Hijacking goal-oriented psych--err, offering points could be a great way to spur development and participation in one's community.  They could also obviously be integrated into other apps (or other apps could make use of points) as part of competitions, e.g., submitting the highest-rated photos, articles, blog posts, etc.  The possibilities go on and on!
    As some know there have been a couple of third-party devs who have made Points systems, but I have come to think that if one is going to embed something like this into a community (let alone a business) I wouldn't want to trust it to anyone but the core developers for updates and stability.
    I obviously can't speak for others, but I for one would be happy to pay for this as an additional (optional) IPS module, similar to the way IP.Downloads is offered.
  10. Thanks
    LiquidFractal reacted to Jordan Miller in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Well, I was thinking a Google doc
    I created it here: https://docs.google.com/document/d/1UtV93uN0Rs59vkEWNoa8V7OUevRR7ZjloQus7OJ6yW0/edit?usp=sharing
    Anyone can edit/contribute to this doc.
    Hopefully no one deletes anything or replaces someone else's work lol, but also it has a way to track the history regarding changes. So theoretically nothing can be lost for good. 
    No clue if this is a good or bad idea lol, but I do think two heads are better than one. And if the community wants to see points implemented, we need to specifically show why it's important and all the ways it can/should be utilized. 
  11. Haha
    LiquidFractal reacted to Jordan Miller in IPB native Points System (IP.Subeconomies? IP.Points?)   
    OHHH yeaaaa! I'll contribute to it too of course. Right now ya boy is working on a blog post that's going up on Friday 🤠
  12. Like
    LiquidFractal reacted to Jordan Miller in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Thank you! Of course the more ideas / feedback the better. What are your thoughts beyond what you included in your OP? I'd like to make an outline to present to the team so it's taken seriously. It may still not end up happening, but there's a much better chance of it going through if we deliver it properly. Maybe we start an open doc that members can contribute to? 
  13. Like
    LiquidFractal got a reaction from Jordan Miller in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Thanks @Jordan Invision.  I realise this would be a major addition to the suite and would take some time to develop, but it would be well worth the effort.  Not to eat anyone's lunch or anything, but If I can help schematise this let me know. 🙂 And btw, congrats on the position and welcome!
  14. Thanks
    LiquidFractal reacted to Jordan Miller in IPB native Points System (IP.Subeconomies? IP.Points?)   
    100% agree. I am spending some time this week organizing initiatives like these so that when I take it to the team it's thoughtfully laid out. Points is priority for me. It may not be the right time for us, but I do personally find a ton of value in it and imagine it would be an amazing addition to Invision as well as an incentive for more people to join our Invision family. 🙏 
  15. Like
    LiquidFractal got a reaction from Jordan Miller in Back to Top button   
    I use @guyroch's EZ Scroll Top plugin, which works just fine on every browser on my Android phone:
     
  16. Like
    LiquidFractal got a reaction from OptimusBain in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Perhaps this is a pipe dream, but as sub-economies have proven to be a very effective way of hijacking goal-oriented psychology I would love to see a native points system in IPB.
    In such an application one could develop different "banks" for different types of points systems depending on the nature of your website.  Examples:
    "credits" (for purchasing services, Store products, exchanging for cash donations to relevant charities) tokens (for gambling, buying bling for their online personae) hours (if you're like me, you sell hours of tuition and/or consultation) How might these points be accumulated/awarded?  Examples:
    buying blocks of tokens/credits/hours in the Store buying Store products: buy product X and get Y amount of credits in points system Z having the highest-rated answers in a Q/A Support forum having the highest reputation in a given forum Awarding points to people who invite new members to your community completing courses or other certifications Other ideas:
    Targeted emails to certain groups, or certain individuals when credits/tokens/hours are at X or 0 - time to get more!) Targeted emails to people indicating they've been awarded free tokens/credits/etc. Promotions where points are awarded under special circumstances from dates X to Y Toss tokens into a (virtual) fight pit and watch your community fight for them.  Cue the oldschool Star Trek fight music.  Dance, puppets, daaaaance! mwuahahaha) Hijacking goal-oriented psych--err, offering points could be a great way to spur development and participation in one's community.  They could also obviously be integrated into other apps (or other apps could make use of points) as part of competitions, e.g., submitting the highest-rated photos, articles, blog posts, etc.  The possibilities go on and on!
    As some know there have been a couple of third-party devs who have made Points systems, but I have come to think that if one is going to embed something like this into a community (let alone a business) I wouldn't want to trust it to anyone but the core developers for updates and stability.
    I obviously can't speak for others, but I for one would be happy to pay for this as an additional (optional) IPS module, similar to the way IP.Downloads is offered.
  17. Like
    LiquidFractal reacted to Jordan Miller in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Appreciate you saying that. That is a big goal of mine with this position. Your guys' ideas deserve to be heard and taken more seriously. Of course we can't do everything, but as these conversations continue we can see what may need to become a priority (or not). 🙏 
  18. Like
    LiquidFractal reacted to jair101 in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Just check the popularity on the point systems. There are a few on the marketplace (you hardly see any competition with multiple mods with the same purpose) and the one linked above has close to 300 purchases (very high for a paid addon) and its price tag is not insignificant.
    Seriously, you can hardly expect more definite proof on "generated enough interest". Now, if you are looking for a way to politely deny the request for the time being as the priorities are different, thats fine. But there is enough interest and it is proven, IPS don't need to wait for that.
  19. Like
    LiquidFractal got a reaction from zyx in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Well said.  It's important to keep in mind that capital isn't the only currency that matters (in an online community or in culture in general), which is in essence the whole point behind this thread.
    So yeah, this gets my full support and I'd offer myself as a tester in any capacity.  Oh, and let me do the fight pit part.  Pleeeeease let me do the fight pit part...
    That's great news.  I think one could also argue that this could transform the potential of the IP platform as much as Clubs in some ways.  I mean, are there any other CMS which have points economies as baked-in features?  Is this new ground Invision would be breaking in doing this?
  20. Like
    LiquidFractal got a reaction from Davyc in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Perhaps this is a pipe dream, but as sub-economies have proven to be a very effective way of hijacking goal-oriented psychology I would love to see a native points system in IPB.
    In such an application one could develop different "banks" for different types of points systems depending on the nature of your website.  Examples:
    "credits" (for purchasing services, Store products, exchanging for cash donations to relevant charities) tokens (for gambling, buying bling for their online personae) hours (if you're like me, you sell hours of tuition and/or consultation) How might these points be accumulated/awarded?  Examples:
    buying blocks of tokens/credits/hours in the Store buying Store products: buy product X and get Y amount of credits in points system Z having the highest-rated answers in a Q/A Support forum having the highest reputation in a given forum Awarding points to people who invite new members to your community completing courses or other certifications Other ideas:
    Targeted emails to certain groups, or certain individuals when credits/tokens/hours are at X or 0 - time to get more!) Targeted emails to people indicating they've been awarded free tokens/credits/etc. Promotions where points are awarded under special circumstances from dates X to Y Toss tokens into a (virtual) fight pit and watch your community fight for them.  Cue the oldschool Star Trek fight music.  Dance, puppets, daaaaance! mwuahahaha) Hijacking goal-oriented psych--err, offering points could be a great way to spur development and participation in one's community.  They could also obviously be integrated into other apps (or other apps could make use of points) as part of competitions, e.g., submitting the highest-rated photos, articles, blog posts, etc.  The possibilities go on and on!
    As some know there have been a couple of third-party devs who have made Points systems, but I have come to think that if one is going to embed something like this into a community (let alone a business) I wouldn't want to trust it to anyone but the core developers for updates and stability.
    I obviously can't speak for others, but I for one would be happy to pay for this as an additional (optional) IPS module, similar to the way IP.Downloads is offered.
  21. Like
    LiquidFractal got a reaction from MMXII in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Perhaps this is a pipe dream, but as sub-economies have proven to be a very effective way of hijacking goal-oriented psychology I would love to see a native points system in IPB.
    In such an application one could develop different "banks" for different types of points systems depending on the nature of your website.  Examples:
    "credits" (for purchasing services, Store products, exchanging for cash donations to relevant charities) tokens (for gambling, buying bling for their online personae) hours (if you're like me, you sell hours of tuition and/or consultation) How might these points be accumulated/awarded?  Examples:
    buying blocks of tokens/credits/hours in the Store buying Store products: buy product X and get Y amount of credits in points system Z having the highest-rated answers in a Q/A Support forum having the highest reputation in a given forum Awarding points to people who invite new members to your community completing courses or other certifications Other ideas:
    Targeted emails to certain groups, or certain individuals when credits/tokens/hours are at X or 0 - time to get more!) Targeted emails to people indicating they've been awarded free tokens/credits/etc. Promotions where points are awarded under special circumstances from dates X to Y Toss tokens into a (virtual) fight pit and watch your community fight for them.  Cue the oldschool Star Trek fight music.  Dance, puppets, daaaaance! mwuahahaha) Hijacking goal-oriented psych--err, offering points could be a great way to spur development and participation in one's community.  They could also obviously be integrated into other apps (or other apps could make use of points) as part of competitions, e.g., submitting the highest-rated photos, articles, blog posts, etc.  The possibilities go on and on!
    As some know there have been a couple of third-party devs who have made Points systems, but I have come to think that if one is going to embed something like this into a community (let alone a business) I wouldn't want to trust it to anyone but the core developers for updates and stability.
    I obviously can't speak for others, but I for one would be happy to pay for this as an additional (optional) IPS module, similar to the way IP.Downloads is offered.
  22. Like
    LiquidFractal got a reaction from Christopher Scott Grigg in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Well said.  It's important to keep in mind that capital isn't the only currency that matters (in an online community or in culture in general), which is in essence the whole point behind this thread.
    So yeah, this gets my full support and I'd offer myself as a tester in any capacity.  Oh, and let me do the fight pit part.  Pleeeeease let me do the fight pit part...
    That's great news.  I think one could also argue that this could transform the potential of the IP platform as much as Clubs in some ways.  I mean, are there any other CMS which have points economies as baked-in features?  Is this new ground Invision would be breaking in doing this?
  23. Like
    LiquidFractal reacted to Joel R in IPB native Points System (IP.Subeconomies? IP.Points?)   
    Actually, forums have been "paying" people for posting since the beginning of time.  
    We pay them in badges, in ranks, in pips, in titles, in signatures, in special permissions, in upgraded membergroups, in crazy formatting and styling.  We've been paying and paying since forums have been around.
  24. Like
    LiquidFractal reacted to Jordan Miller in IPB as a LMS   
    Hey @annadaa 👋 Great point! We were talking about gamification in this topic. Have you seen it? Please weigh in there as well! 🙏 
     
     
  25. Thanks
    LiquidFractal reacted to Jordan Miller in IPB native Points System (IP.Subeconomies? IP.Points?)   
    I do have a little update regarding a native points system after circling back with the team :] 
    Of course there is nothing concrete. I'm told this would require a fairly large chunk of development time. There are a lot of moving parts and other priorities right now, however... I would take this as very good news as it's not a no 😄
    If the Invision Community can generate enough interest in this idea, and ideally illustrate how points would be incorporated in a meaningful way in their own community, there'd be more momentum behind making it a priority. Again, can't make any promises, but the team is open to the idea, and that right there is a very good (and might be the most important) first step. 🙏 
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