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gmg1167

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    gmg1167 reacted to Marshall Slemp for a blog entry, Introducing Courses   
    Courses is a new, lightweight learning platform designed to help you provide a new learning experience for your members. 
    Courses are perfect for requiring your community to read and understand documentation and to deliver training and lessons to your community.

    Let's take a look at how it works!
    Instructor led courses are comprised of separate modules, each containing lessons. New courses are created and managed through the AdminCP under Community. Each course has the option to be assigned one or more instructors. Instructors play a crucial role in developing the course content via the frontend, and they are available to assist members throughout their learning journey in the course.
    Courses can be set to be optional, or required meaning members must complete this course before progressing to others. Furthermore, courses tie into Achievement Rules, so you have the ability to grant points and/or badges to a member once they finish a course.
    Courses can be free or paid, and comprise of one or more modules, each of which contain multiple sessions and an optional quiz.
    Modules and Lessons
    Courses wouldn't be much without some lessons! Lessons are grouped into modules, that can have an optional quiz. Quizzes are a great way to verify members' learning progression and understanding.
    You have the option to configure modules to be completed sequentially. This pairs nicely with quizzes as you would need to complete the current module before moving on to the next one, ensuring a structured and progressive learning experience!

    The lessons themselves are the main content of Courses. Lessons are comprised of the material that students will engage with during their learning journey. Lessons can be designated as optional, so they can be skipped. This is handy when you want to provide organised supplemental information that is not essential.

    Managing Enrollments
    As an administrator or instructor, you may need to manage course enrolments from time to time. This can involve enrolling a member on their behalf, withdrawing a member from a course, or deleting an enrollment altogether. There are two ways for managing those enrolled in courses, either through the administrative control panel or the course roster on the frontend.
    To access the course roster via the frontend - just click on 'View All Members' when on the course homepage.

    Course Manager
    Managing a course is handled via the frontend. Individuals such as instructors, admins, and other authorized members can create and edit modules, lessons and quizzes for a course. You manage quizzes and lessons from within the module view.

    I hope that you have enjoyed this overview of Courses. This is just the beginning, we're already considering various possibilities such as integrating with Live Topics, incorporating discussion sections within a lesson, and enhancing the required courses feature so stay tuned!
    The features discussed in this announcement are not available for Invision Community Classic. Click here to learn more about switching to our platform to get this and other benefits.
  2. Like
    gmg1167 reacted to Matt Finger for a blog entry, Introducing Live Topics   
    I am excited to officially announce the first release of Live Topics coming in our April release of Invision Community for selected cloud plans!
    Live Topics is a hosted live chat and question-and-answer event that is converted into a forum topic upon completion. It combines the fun and togetherness of a live event with the permanence of a forum topic allowing you to continue the conversation long after the event has ended.
    Recap: The first look at Live Topics including a video showing the main features.
    I know many of you on our community have already had sneak peeks and have been patiently waiting, so without further ado, let's get into it.
    Who is Live Topics for?
    Live Topics is a great way to bring people together for a live chat event. We have been using Live Topics for our monthly release chat webinars. In the past we have used Zoom to host the live stream and take some questions. This approach is fine, however once the Zoom finishes, the chat history isn't available on our community. We upload a video for those who missed the event, but it doesn't feel interactive.
    Live Topics automatically converts the questions and answers to a regular forum topic which allows the discussion to continue. Furthermore, the questions are separated from the general chat during the event making it easier for hosts to find and answer questions raised during the event.
    Live Topics is perfect for anything from product release events to monthly bookclub discussions and everything in between.
    How does it work?
    Live Topics are live virtual events within a community. The process to creating a live topic is simple:
    Schedule your Live Topic from the ModeratorCP. When it's time to start, a host starts the live session. This is the bread and butter of the system; attendees can answer your questions and post chat messages all in realtime. All done? End the topic. It will be converted to a regular forum topic for further discussion and reference.  
    Scheduling and Managing Live Topics
    Live topics are managed from the ModeratorCP.

    When scheduling a live topic, you can configure the following options:
    Duration - This is the scheduled duration that attendees will see before the event. This sets expectations of time for your community. Add To Events - This option creates a new Calendar Event in your Community. This allows the live topic to be searched, viewed, and promoted like other event within your community. Live Video URL - This is the url of a YouTube embed. You can also add this after starting the live session. (Support for platforms other than YouTube coming soon 🙂). We stream Zoom straight to a live Youtube video currently. Attendees - This option specifies who can attend the live topic. Leaving as "Recommended" allows any registered member to join. Staff - The staff are responsible for moderating user generated content as it comes in. The default setting will add all groups that are allowed to moderate live topics. You can adjust this default in the AdminCP. Additional Hosts - The hosts have the highest level of permission in the live topic. They create questions, update the video url, and guide the discussion. By scheduling the Live Topic, you are automatically a host but you can add more hands to help. All hosts get a reminder notification close to when the event is due to start. Require Approval for question replies/chat messages - During the live session, you will likely want to control the rate of incoming content (especially questions). Chat Message creation can be locked during the live session.  
    Hosting the Live Topic
    To start a live topic, you need to click into it from the ModeratorCP. Alternatively, if it was added to an Event you can click into it from there. Then just click start, it's as simple as that. Your attendees will see a waiting page with a count down.

    It is worth mentioning that the live topic cannot
    Run without any hosts in attendance. When hosts abandon a live session, it will automatically end within a few minutes Run longer than 6 hours. The aim of Live Topics is to accompany a live event and to be short term compared to regular forum topics. The live session will also end automatically in this case  
    Once it's started, the UI is divided into have 2 main areas: One for Main Questions and another for Chat. Any video streams you embed are show in the top right and automatically started.

    Main Questions (and Replies)
    Main Questions and their replies are what will be preserved when the topic is converted into a forum topic. Only staff can create main questions in order to ensure smooth topic flow.  For each question, you can also configure if the replies are "locked". A main question can be unlocked, locked to all members, or locked to non-staff. When a question is locked, new replies cannot be created.  
    Chat Channels
    For each Live Topic, there is a General Chat and a Staff Chat Channel. If a member is non-staff, instead of the Channel selector tabs, they will see only "Chat". When a non-staff attendee creates a chat message, it can be marked as a "question". This lets the host know that the question was intended for others to respond to. Optionally, the host can even convert the message into a question so it's integrated into the standard topic post-conversion  
    Live Stream Tools
    Hosts can select a time in the live feed a main question was answered. The video embed can also optionally be changed mid session. This is useful if you don't know the live stream URL before hand.  
    Moderation Tools
    Staff can hide or delete questions, chat messages and replies. The reply and chat feeds can also be set to automatically hide new items on creation. Non-staff attendees can report content. Reports show in the staff chat channel. Last but not least, staff members can silence attendees. This takes away their privileges to reply and create chat messages.  
    The Converted Topic
    When the live session completes, our Cloud platform gets to work converting all that data into a regular forum topic. Converted Live Topics feature a questions box which allows you to drill down to specific questions within the topic.

    The questions can be browsed individually, or even split into separate topics!
    Lastly, new replies come with the option to select an originating question.

     
    That's a wrap (for now)
    We look forward to seeing all of you use live topics on your communities. As we've hinted elsewhere there are many more features coming soon, so keep your eyes peeled!
    The features discussed in this announcement are not available for Invision Community Classic. Click here to learn more about switching to our platform to get this and other benefits.
  3. Like
    gmg1167 reacted to Jordan Miller for a blog entry, Drum roll please… announcing Achievements!   
    One of the overarching goals for any community leader is to shine a bright light on your members. Their contributions should be publicly recognized. Now with Invision Community’s new Achievements system... you can!
    Achievements is Invision Community’s native gamification system baked into our latest update, 4.6. 
    We’ve dreamed up innovative actions for community leaders to publicly recognize members who show up and participate in meaningful ways.
    Award Points and badges based on conditional Rules!
    Here’s what you need to know...

     

    Points
    Our Achievements Points system keeps a running tally of Points. Members may earn Points in a multitude of ways. Essentially, it’s achieved by participating in the community. 
    Create a topic? Points! Post a reply? Points! Follow another member? Nothing. Just kidding… Points!!!
    This is done through creating Rules.

     

    Rules
    Rules are actionable processes set up in the admin panel. 
    Here are what members can earn Points for:
    When a...
    Member joins a club Reaction is given New poll is created User follows a content item Review is posted Member logs in for the first time that day New club is created Content item/comment is promoted or featured Comment/reply is posted User follows a forum, blog, gallery, category etc User votes on a poll User is followed New content item is posted Post is marked as best answer There are also corresponding When/Then Rules for each item listed above. 
    When this action happens, then this subsequent action happens.
    Example: when a member posts 10 times, then this Badge is awarded.
     

     
     

    Badges
    Community leaders can also create specific Rules when deciding what actions earn Badges. 
    For example, reward your members with a Badge for visiting your community for 20 days.
    Once a member reaches 20 visits or more over 20 days, the Achievements system will automatically award them a ‘20 Visits’ Badge you’ve previously created.
     

     
     
    Ranks
    In 4.6, we’ve completely revamped our Ranks system to communicate with Achievements. 
    Achievements’ Ranks system will replace our previous Ranks system*
    Set up different Ranks based on how many Points a member earns. Ranks display a members’ perceived value to the community. The higher a members’ Rank, the greater their influence because the more they’ve participated. 
    Ranks are currently for prestige at the moment. 
    Here's our example for a pretend Coconut community:
     
     

     

    There’s a lot of information to absorb here, but if there’s anything to take away from this blog post it’s this: empower your contributing members with Achievements and watch your community grow. It creates an immersive and elevated experience for your die-hards. And hey, who doesn’t love to earn? 
    When 4.6 and Achievements is officially released for all, we’ll hold a live Q&A event for you to join and ask any questions you may have.
    Props? Concerns? Comments? Questions? We’d love for you to sound off in the comments! Not only because we want to hear from you, but because it’ll earn you some sweet, sweet Points, too!
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