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Introducing Quests: Tailored gamification and bridging in-person events with your community

This topic contains 29 posts with an estimated read time of 23 minutes. A summary containing the most significant posts is available with an estimated read time of 4 minutes.

Featured Replies

Imagine empowering your community members to take real-world actions and instantly see their achievements recognized online. That’s the power of Quests, a brand-new feature coming soon to Invision Community.

What are Quests?

Quests are a flexible, engaging way to gamify experiences both in-person and online. They’re made up of challenges that members complete to finish a Quest. Each completed Quest rewards your members with badges or other rewards of your choice, fostering deeper connections and continued participation in your community.

Real-World Impact

Quests were designed to bridge the gap between in-person experiences and online communities. For example, at an event, attendees can scan a QR code to join your community and instantly start a Quest, such as completing a quick fitness challenge or checking in at a booth to earn a prize—with their achievement automatically synced to their online profile.

Use Cases Across Industries

  • Events & Conferences – Reward check-ins, session feedback, or networking interactions

  • Musicians & Artists – Include Quest QR codes at shows to link attendees to specific events and continue the community vibe post-tour

  • Sports Teams – Gamify game-day experiences with rewards tied to attending the game or visiting fan zones

  • Creators & Educators – Create challenges for students or community learners to track progress and celebrate milestones

  • Brands & Retailers – Incentivize in-store visits or product demonstrations with instant online recognition

But Quests go far beyond event activations. They’re also a powerful in-community gamification tool, enabling you to create achievement-based experiences that motivate members to take action, engage meaningfully, and keep coming back.

Tailored Gamification Experiences

Our achievements system is a great way to collect points and move upwards through the ranks while interacting with the community on a regular basis. Quests takes this a step further by allow you to create specific pathways through the community to earn rewards. For example, you may set all new members on a "Welcome" quest where you complete your profile, post a welcome story and follow five members. On completion they could get a badge or a voucher for money off their next order from your store.

Events-main-image.jpg

Set your Quest achievement rules

With Quest Achievement Rules, you can tailor exactly what behaviors are rewarded. Whether you’re encouraging members to engage with your forums, onboarding flow, or live events, Quests give you the flexibility to align incentives with your goals.

Here are a few ways Quests can be used in your community.

  • Reacting to posts

  • RSVPing to events

  • Following members and content

  • Attending online events or webinars

  • Scanning event-specific QR codes

quest-detail.jpg

Quests are coming soon!

We’re extremely excited to see how you integrate Quests into your community strategy. Whether it’s to bridge the gap between in-person and online interactions, or to build tailored gamification experiences entirely within your platform, Quests unlocks a whole new level of engagement.

Share ideas for Quests and ways you might use them in your community.

Quests is available for Invision Community Team plans and above.


View full blog entry

This is a great feature that has so many uses! 🤯

Great job as always Invision Community!

Hopefully this feature can be included on self-hosted plans too (or at the very least, Achievements Rules can be vastly improved to accommodate for things like this). Looks good!

Edited by Dreadknux

2 hours ago, Dreadknux said:

Hopefully this feature can be included on self-hosted plans too (or at the very least, Achievements Rules can be vastly improved to accommodate for things like this). Looks good!

It's clearly stated that it only applies to certain cloud packages.

  • Management
3 hours ago, Dreadknux said:

Hopefully this feature can be included on self-hosted plans too (or at the very least, Achievements Rules can be vastly improved to accommodate for things like this). Looks good!

We want to add a bunch more rules that will not be package specific.

4 hours ago, PanSevence said:

It's clearly stated that it only applies to certain cloud packages.

I know what it said.

3 hours ago, Matt said:

We want to add a bunch more rules that will not be package specific.

This would be great, thanks Matt.

I can't wait to see this feature.

We're with @Cedric V and @Dreadknux . Its a fantastic update and great to see it - something over the years I've really been behind, as Achievements adds real value to the software. We've been waiting to press the button on a potential move to Cloud, just would love to have seen this in Creator and Creator Pro instead. Obviously self-hosted would be perfect but I would think many more companies and websites could harness these tools in Creator packages, given it is so entwined with Achievements that is part of the base package.

Will keep fingers crossed, but until then, well done team - great software update.

Will this feature be made available for self-hosted instances?

Hi @Jackrush,

It was mentioned in the original topic, but I have quoted it for you below.

On 7/18/2025 at 10:39 PM, Mike Gitkos said:

Quests is available for Invision Community Team plans and above.

Edited by Gary

Quests is available for Invision Community Team plans and above.

So, member like me I have no idea what Invision Community Team Plans means

Means NO SELF HOSTED on this matter?

Correct.

This new feature is available from the Team Cloud plan and above. It is not available for self-hosted customers.

All Cloud plans can be viewed here.

Is there a way to see this feature on a live board?

3 minutes ago, Gary said:

Correct.

This new feature is available from the Team Cloud plan and above. It is not available for self-hosted customers.

All Cloud plans can be viewed here.

Thank you...

Is there a live board to see this feature?

Not that I know of, but the video and screenshots in the first post should provide a good idea of how it works. 😎

17 minutes ago, Graphite said:

Really sad to see the software grow in ways that cut self-hosted users out.

As with any other software, we simply have different tiers at which we sell different items. It isnt a self-hoster thing. This is not available to all cloud users either.

The most important thing is that self-hosting remains available, even in a limited form, because there is no better software on the market that allows you to create such beautiful websites so easily using the themes editor.

  • Management
2 hours ago, PanSevence said:

The most important thing is that self-hosting remains available, even in a limited form, because there is no better software on the market that allows you to create such beautiful websites so easily using the themes editor.

It will. While we might have features for higher tiers, it does not mean that we are abandoning Invision Community Classic (aka self-hosted) or going to remove core features already in there.

I’ve been self-hosting for almost twenty years now. It’s been a big part of how I’ve run my projects - managing servers, tweaking configs, doing everything by hand. But recently, I’ve made the switch to the cloud, and honestly, I wish I had done it sooner.

A lot of folks enjoy the hands-on control that comes with shared hosting or VPS setups. I get it - there’s something satisfying about fine-tuning every little detail. But there’s also real value in letting go of that level of control. You’re not really giving anything up by moving to the cloud; if anything, you’re gaining the freedom to focus on what actually matters: building your community, creating content, and growing your platform.

Self-hosting made sense for me for a long time because I had the experience and the technical foundation. But over time, that kind of setup has started to feel more like a burden than a benefit. It’s becoming less relevant, and frankly, a bit of a dying game. More and more, people are moving toward cloud-based solutions - and for good reason. It’s simpler, more efficient, and it lets you put your energy where it counts.

  • Management

I don't want to endlessly talk about this. It's been covered so many times, so I'll do a quick recap:

1) No, self-hosted is not being removed and no, we're not "crippling" it even though it only accounts for 12% of sales now.

2) Yes, there are product tiers and features that are only available to some tiers. This is how all businesses operate.

We really have to move on from how forums used to operate a decade ago as that model is long dead. We can't keep having the same conversation each time we create something that isn't available on all plans. 😀

I believe 99% of admins here are on self-hosted licences, its dont make sens to communiucate about cloud plateformes et frustrat us.

Thanks

11 minutes ago, Janyour said:

I believe 99% of admins here are on self-hosted licences, its dont make sens to communiucate about cloud plateformes et frustrat us.

Thanks

You would be very very incorrect in that belief :)

Maybe it's worth adding some kind of label to indicate which versions the update applies to, for example through tags.

Edited by PanSevence

  • Management

Quests will be in our July release (5.0.10). Sometimes we're not 100% sure when we write the blogs, so on the rare occasion we won't mention it. But now it's in, I can confidently state it'll be in our next release with a beta due very soon.

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