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Rikki

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  1. Like
    Rikki got a reaction from SeNioR- for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  2. Like
    Rikki got a reaction from Maxxius for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  3. Like
    Rikki got a reaction from OptimusBain for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  4. Sad
    Rikki got a reaction from Christopher Nolan-Downs for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  5. Like
    Rikki got a reaction from mydickisbig for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  6. Like
    Rikki got a reaction from Merojaan for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  7. Like
    Rikki got a reaction from Heverus for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  8. Confused
    Rikki got a reaction from Fxlx for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  9. Thanks
    Rikki got a reaction from Leon Bollerup for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  10. Like
    Rikki got a reaction from Messebau for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  11. Like
    Rikki got a reaction from z1000-forum.de for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  12. Like
    Rikki got a reaction from MeMaBlue for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  13. Like
    Rikki got a reaction from AlexWright for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  14. Like
    Rikki got a reaction from Rheddy for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  15. Like
    Rikki got a reaction from princeton for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  16. Haha
    Rikki got a reaction from Ramsesx for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  17. Like
    Rikki got a reaction from Ambiences for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  18. Like
    Rikki got a reaction from Markus Jung for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  19. Like
    Rikki got a reaction from Marcelo Cappelletti for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  20. Like
    Rikki got a reaction from Dundurs for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  21. Like
    Rikki got a reaction from Davidiwo for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  22. Thanks
    Rikki got a reaction from Magictrick for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  23. Thanks
    Rikki got a reaction from Rugger for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  24. Like
    Rikki got a reaction from ekforum for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  25. Like
    Rikki got a reaction from White Miku for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  26. Confused
    Rikki got a reaction from IVC101 for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  27. Sad
    Rikki got a reaction from LemonZ for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  28. Like
    Rikki got a reaction from Unlucky for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  29. Like
    Rikki got a reaction from Darrien for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  30. Thanks
    Rikki got a reaction from vpatrickd for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  31. Like
    Rikki got a reaction from Khalat Jalal for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  32. Thanks
    Rikki got a reaction from m3rk0rd for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  33. Thanks
    Rikki got a reaction from cieglo for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  34. Like
    Rikki got a reaction from Alexis Compain for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  35. Like
    Rikki got a reaction from levsha for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  36. Like
    Rikki got a reaction from sofos for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  37. Like
    Rikki got a reaction from #october for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  38. Like
    Rikki got a reaction from Fierce God for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  39. Like
    Rikki got a reaction from ahmed-shiboub for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  40. Like
    Rikki got a reaction from goldmorphin for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  41. Like
    Rikki got a reaction from McArtemon for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  42. Like
    Rikki got a reaction from GazzaGarratt for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  43. Like
    Rikki got a reaction from SeNioR- for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  44. Like
    Rikki got a reaction from The Old Man for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  45. Like
    Rikki got a reaction from Apfelstrudel for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  46. Like
    Rikki got a reaction from media for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  47. Like
    Rikki got a reaction from ADKGamers for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  48. Like
    Rikki got a reaction from sobrenome for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  49. Like
    Rikki got a reaction from TAMAN for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  50. Like
    Rikki got a reaction from Tomasz Nowak_59903 for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  51. Like
    Rikki got a reaction from Emanoel for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  52. Like
    Rikki got a reaction from crmarks for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  53. Like
    Rikki got a reaction from svit for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  54. Like
    Rikki got a reaction from Flitterkill for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  55. Like
    Rikki got a reaction from ASTRAPI for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  56. Like
    Rikki got a reaction from Thomas. for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  57. Like
    Rikki got a reaction from Teascu Dorin for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  58. Like
    Rikki got a reaction from IPB3 for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  59. Like
    Rikki got a reaction from BomAle for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  60. Like
    Rikki got a reaction from xtech for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  61. Like
    Rikki got a reaction from Wonster for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  62. Like
    Rikki got a reaction from openfire for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  63. Like
    Rikki got a reaction from Simon Woods for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  64. Like
    Rikki got a reaction from PrettyPixels for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  65. Like
    Rikki got a reaction from Aaron M for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  66. Like
    Rikki got a reaction from Ilya Hoilik for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  67. Like
    Rikki got a reaction from LaCollision for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  68. Like
    Rikki got a reaction from gabs007 for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  69. Like
    Rikki got a reaction from sudo for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  70. Like
    Rikki got a reaction from piotr1970 for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  71. Like
    Rikki got a reaction from simonle for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  72. Like
    Rikki got a reaction from shahed for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  73. Like
    Rikki got a reaction from O9C4 for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  74. Like
    Rikki got a reaction from Mark for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  75. Like
    Rikki got a reaction from Maxxius for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  76. Like
    Rikki got a reaction from WAQAS DAR for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  77. Like
    Rikki got a reaction from Robiss767 for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  78. Like
    Rikki got a reaction from bfarber for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  79. Like
    Rikki got a reaction from LiquidFractal for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  80. Like
    Rikki got a reaction from Real Hal9000 for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  81. Like
    Rikki got a reaction from BN_IT_Support for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  82. Like
    Rikki got a reaction from MeMaBlue for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  83. Like
    Rikki got a reaction from Jim M for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  84. Like
    Rikki got a reaction from Matt for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  85. Like
    Rikki got a reaction from abetts for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  86. Like
    Rikki got a reaction from Emanoel for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  87. Like
    Rikki got a reaction from Emanoel for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  88. Like
    Rikki got a reaction from Charles for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  89. Like
    Rikki got a reaction from Stuart Silvester for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  90. Like
    Rikki got a reaction from Daniel F for a blog entry, New: Richer Embeds   
    This is an entry about our IPS Community Suite 4.2 release.
    You are probably already familiar with our content embedding feature in IPS Community Suite. When a link to content in the community is pasted into the editor (e.g. a topic, or a post, or a gallery image, etc.) it is automatically expanded into a preview of the content, usually with an accompanying image, allowing users to click through to that content if they are interested.

    An embedded Gallery image in IPS Community Suite 4.1
    While it has proved a useful feature to members, each embed used essentially the same structure - a small thumbnail on the left, a title, and a few lines of text. This works fine for topics, but isn't ideal for other kinds of rich content that might be posted.
    In IPS Community Suite 4.2, we greatly improved upon our embedding handling, giving every type of content within every application its own customized embed style, allowing that content to be displayed however works best. This means larger high-res previews of Gallery images, a button to download a file right from the embed for Downloads files, showing a map for Calendar events, and so on. We worked to keep a consistent overall style between apps, but allow each to display its own relevant information.
    For users, things will work exactly as they do now - they simply paste a link to content, and it will continue to expand automatically. The changes are also backwards compatible. Any existing embeds in your community will automatically show the new styling you see below - no rebuilding necessary.
    So with that in mind, let's take a look what the new embeds look like! I won't show every single embed here because there's a huge number, but I'll try and give you a feel for how we approached the embed styles for each app.

    Gallery Image

    Comment on a Gallery Image

    Gallery Album

    Forum Topic

    Downloads File

    Review on a Downloads File

    Calendar Event

    Comment on a Calendar Event

    Commerce Product

    Record from a Pages database
    I hope that gives you a good overview of what to expect when your users try out the new embeds for themselves. As always, please share your feedback in the comments below!
     
  91. Like
    Rikki got a reaction from DanLemX for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  92. Like
    Rikki got a reaction from Darrien for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  93. Like
    Rikki got a reaction from Canindia for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  94. Like
    Rikki got a reaction from Cyboman for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  95. Like
    Rikki got a reaction from JEFF MACK for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  96. Like
    Rikki got a reaction from Phil7789 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  97. Like
    Rikki got a reaction from gavpedz for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  98. Like
    Rikki got a reaction from Tomasz Nowak_59903 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  99. Like
    Rikki got a reaction from Tomasz Nowak_59903 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  100. Like
    Rikki got a reaction from Thomas. for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  101. Like
    Rikki got a reaction from Myr for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  102. Like
    Rikki got a reaction from Whiskey Bizness for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  103. Like
    Rikki got a reaction from espacemusculation for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  104. Like
    Rikki got a reaction from Hisashi for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  105. Like
    Rikki got a reaction from Hisashi for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  106. Like
    Rikki got a reaction from AlexJ for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  107. Like
    Rikki got a reaction from AlexJ for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  108. Like
    Rikki got a reaction from Real Hal9000 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  109. Like
    Rikki got a reaction from A Zayed for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  110. Like
    Rikki got a reaction from Janyour for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  111. Like
    Rikki got a reaction from BariatricPal for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  112. Like
    Rikki got a reaction from Mitchell Higgins for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  113. Like
    Rikki got a reaction from David Shevchenko_513527 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  114. Like
    Rikki got a reaction from simonle for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  115. Like
    Rikki got a reaction from LiquidFractal for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  116. Like
    Rikki got a reaction from svit for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  117. Like
    Rikki got a reaction from lordi for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  118. Like
    Rikki got a reaction from media for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  119. Like
    Rikki got a reaction from SeNioR- for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  120. Like
    Rikki got a reaction from T-MIKE for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  121. Like
    Rikki got a reaction from kysil for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  122. Like
    Rikki got a reaction from tolik777 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  123. Like
    Rikki got a reaction from uA_Y_C_A for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  124. Like
    Rikki got a reaction from McArtemon for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  125. Like
    Rikki got a reaction from McArtemon for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  126. Like
    Rikki got a reaction from Sonya* for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  127. Like
    Rikki got a reaction from Kjell Iver Johansen for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  128. Like
    Rikki got a reaction from Spanner for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  129. Like
    Rikki got a reaction from Maxxius for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  130. Like
    Rikki got a reaction from Teascu Dorin for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  131. Like
    Rikki got a reaction from Robiss767 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  132. Like
    Rikki got a reaction from sobrenome for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  133. Like
    Rikki got a reaction from shahed for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  134. Like
    Rikki got a reaction from O9C4 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  135. Like
    Rikki got a reaction from Michael R for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  136. Like
    Rikki got a reaction from Xiaodidi8 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  137. Like
    Rikki got a reaction from BomAle for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  138. Like
    Rikki got a reaction from Heosforo for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  139. Like
    Rikki got a reaction from Wolfie for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  140. Like
    Rikki got a reaction from RevengeFNF for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  141. Like
    Rikki got a reaction from ZackL for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  142. Like
    Rikki got a reaction from The Old Man for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  143. Like
    Rikki got a reaction from xtech for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  144. Like
    Rikki got a reaction from Chris59 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  145. Like
    Rikki got a reaction from Jim M for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  146. Like
    Rikki got a reaction from TAMAN for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  147. Like
    Rikki got a reaction from ric4rdo for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  148. Like
    Rikki got a reaction from Ilya Hoilik for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  149. Like
    Rikki got a reaction from Rhett for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  150. Like
    Rikki got a reaction from Wonster for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  151. Like
    Rikki got a reaction from Jujuwar for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  152. Like
    Rikki got a reaction from IPB3 for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  153. Like
    Rikki got a reaction from marklcfc for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  154. Like
    Rikki got a reaction from sudo for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  155. Like
    Rikki got a reaction from Octavian Dima for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  156. Like
    Rikki got a reaction from Jujuwar for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  157. Like
    Rikki got a reaction from Simon Woods for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  158. Like
    Rikki got a reaction from Mark for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  159. Like
    Rikki got a reaction from BN_IT_Support for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  160. Like
    Rikki got a reaction from anfimovir for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  161. Like
    Rikki got a reaction from pequeno for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  162. Like
    Rikki got a reaction from David.. for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  163. Like
    Rikki got a reaction from Tom T for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  164. Like
    Rikki got a reaction from darkidan for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  165. Like
    Rikki got a reaction from ASTRAPI for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  166. Like
    Rikki got a reaction from SammyS for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  167. Like
    Rikki got a reaction from Markus Jung for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  168. Like
    Rikki got a reaction from Meddysong for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  169. Like
    Rikki got a reaction from Morgin for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  170. Like
    Rikki got a reaction from Adriano Faria for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  171. Like
    Rikki got a reaction from Matt for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  172. Like
    Rikki got a reaction from mattchew for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  173. Like
    Rikki got a reaction from PrettyPixels for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  174. Like
    Rikki got a reaction from Ryan Ashbrook for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  175. Like
    Rikki got a reaction from Charles for a blog entry, New: Clubs   
    This entry is about our IPS Community Suite 4.2 release.
    We are happy to introduce the next major feature that will be available in IPS Community Suite 4.2 - Clubs.
    Clubs are a brand new way of supporting sub-communities within your site. Many people have requested social group functionality in the past and Clubs are our implementation of this concept. Let's take a look at a few screenshots, and then go over what they are capable of doing.

    The Club directory

    A Club homepage

    Club member listing

    Example of content within a club (topics, in this case)
    There's a lot to digest there! Let's go over the basic functionality.
     
    Club Types
    Four types of club are available:
    Public clubs
    Clubs that anyone can see and participate in without joining. Open club
    Clubs that anyone can see and join. Closed club
    Clubs that anyone can see in the directory, but joining must be approved by a Club Leader or Club Moderator. Non-club-members who view the club will only see the member list - not the recent activity or content areas. Private club
    Clubs that do not show in public, and users must be invited by a Club Leader or Club Moderator As the site admin, you can of course configure which club types can be created and by whom. You could, for example, allow members to create public and open clubs, but allow a "VIP" group to also create Closed and Private clubs.

    Admin configuration option for Club creations
     
    Club Users
    Each club has three levels of user:
    Leader
    A leader has all of the permissions of a moderator, and can add other moderators. They can also add content areas (see below). The club owner is automatically a leader. Moderators
    Moderators, as the name implies, have the ability to moderate content posted within the club. As the site administrator, you can define which moderator tools can be used. You could, for example, prevent any content being deleted from clubs, but allow it to be hidden. Moderators can also remove members from a club. Users
    Anyone else that joins the club.
    Defining the moderator permissions available to club moderators
    Your site administrator and moderators, with the appropriate permissions, are able to moderator content in any Club regardless of whether they are a member of it. 
    Clubs can be created by any user who has permission. As you would expect, this is controlled by our regular permission settings.
    For closed clubs, there's an approval process. Users can request to join and the request must be approved by a leader. Leaders get a notification when a user requests to join; the user gets a notification when their request is approved or denied.

    Approving and declining join requests
     
    Club Content
    Club Leaders can add a variety of content areas to their club - forums, calendars, blogs and so on. It's important to note that these content areas are fully functional just as if they existed as a top-level admin created area. They will appear in search results, activity streams, users can follow them, embed links to them, and so on. If a user has permission to see a forum (for example) within a club it will behave exactly like other forums they see - and the same for all other kinds of content.
    Each content area a leader adds can have a custom title, and will appear in the club navigation. This means, for example, that you can have multiple forums within a club, and give each a different name.

    Adding content areas to a club
     
    Club Custom Fields
    Clubs also support custom fields. Custom fields are defined by the site administrator and can be filled in by Club Owners. The values they enter are shown (along with the club description) on the club homepage.

    Custom fields in a club
    On the Club Directory page, users can filter by the custom club fields.

    Filtering clubs
     
    Club Locations
    Clubs have built-in support for Google Maps, allowing users to specify a physical location for their club. Let's say you run a community for car enthusiasts; each club might be tied to a particular region's meetup. The Club Owner specifies the location when setting up the club, and clubs are then shown on map on the directory page:

    Club locations
    And within a club, the location is shown too:

     
    Club Display
    We offer two ways to display club headers within the club - the standard way, shown in the screenshots you've seen up to this point, but we also have a sidebar option. This is something the admin sets globally for the site, rather than per-club. This is useful where your site design doesn't facilitate another horizontal banner taking up valuable screen real-estate; moving the club banner to the sidebar alleviates this pressure on vertical space.

    Sidebar club style
    Using Clubs in Other Ways
    There's a lot of scope for using clubs beyond allowing users to create their own groups. You do not even have to call them "clubs" if that does not suit your use case. For example, on a company intranet you could rename Clubs to "Departments", and create a private group for each of your main roles. This would allow each department to have its own community, with its own forums, gallery, file sharing and so on, private and separate from other departments.
    Similarly, they'd also work well in situations where you as the site admin want to create entire micro-communities. Take for example a video game publisher. Using Clubs, they could create a micro-community for each of their games, complete with forums, galleries and so forth, and then set the Clubs directory as their overall community homepage. Immediately, they have a setup that hasn't until now been possible out-of-the-box with IPS Community Suite.
     
    We expect our clients will come up with some really innovative uses for the new Club functionality, and we can't wait to see what you do. We'd love to hear your feedback - let us know what you think in the comments.
  176. Like
    Rikki got a reaction from A Zayed for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  177. Like
    Rikki got a reaction from SJ77 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  178. Like
    Rikki got a reaction from xtech for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  179. Like
    Rikki got a reaction from Iwooo for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  180. Like
    Rikki got a reaction from Maxxius for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  181. Like
    Rikki got a reaction from NoGi for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  182. Like
    Rikki got a reaction from Ioannis D for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  183. Like
    Rikki got a reaction from simonle for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  184. Like
    Rikki got a reaction from klierik for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  185. Like
    Rikki got a reaction from raza ali for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  186. Like
    Rikki got a reaction from scaz for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  187. Like
    Rikki got a reaction from IPB3 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  188. Like
    Rikki got a reaction from Farook for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  189. Like
    Rikki got a reaction from motomac for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  190. Like
    Rikki got a reaction from Teascu Dorin for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  191. Like
    Rikki got a reaction from TSP for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  192. Like
    Rikki got a reaction from Foolboy for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  193. Like
    Rikki got a reaction from BariatricPal for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  194. Like
    Rikki got a reaction from Daddy for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  195. Like
    Rikki got a reaction from The Old Man for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  196. Like
    Rikki got a reaction from SeNioR- for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  197. Like
    Rikki got a reaction from uA_Y_C_A for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  198. Like
    Rikki got a reaction from Markus Jung for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  199. Like
    Rikki got a reaction from Thomas. for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  200. Like
    Rikki got a reaction from mark007 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  201. Like
    Rikki got a reaction from sudo for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  202. Like
    Rikki got a reaction from LiquidFractal for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  203. Like
    Rikki got a reaction from kysil for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  204. Like
    Rikki got a reaction from Tom_K for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  205. Like
    Rikki got a reaction from Setsumi for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  206. Like
    Rikki got a reaction from PrettyPixels for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  207. Like
    Rikki got a reaction from hmikko for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  208. Like
    Rikki got a reaction from Chris Anderson for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  209. Like
    Rikki got a reaction from sobrenome for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  210. Like
    Rikki got a reaction from Orlando Delcid for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  211. Like
    Rikki got a reaction from Octavian Dima for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  212. Like
    Rikki got a reaction from Robiss767 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  213. Like
    Rikki got a reaction from Chris59 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  214. Like
    Rikki got a reaction from BomAle for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  215. Like
    Rikki got a reaction from Wonster for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  216. Like
    Rikki got a reaction from Square Wheels for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  217. Like
    Rikki got a reaction from nodle for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  218. Like
    Rikki got a reaction from Meddysong for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  219. Like
    Rikki got a reaction from RObiN-HoOD for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  220. Like
    Rikki got a reaction from KentT for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  221. Like
    Rikki got a reaction from naXe90 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  222. Like
    Rikki got a reaction from onlyME for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  223. Like
    Guest
    Rikki got a reaction from Guest for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  224. Like
    Rikki got a reaction from pidje for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  225. Like
    Rikki got a reaction from openfire for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  226. Like
    Rikki got a reaction from TAMAN for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  227. Like
    Rikki got a reaction from Simon Woods for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  228. Like
    Rikki got a reaction from media for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  229. Like
    Rikki got a reaction from shahed for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  230. Like
    Rikki got a reaction from Real Hal9000 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  231. Like
    Rikki got a reaction from O9C4 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  232. Like
    Rikki got a reaction from Spanner for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  233. Like
    Rikki got a reaction from BN_IT_Support for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  234. Like
    Rikki got a reaction from ric4rdo for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  235. Like
    Rikki got a reaction from Jim M for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  236. Like
    Rikki got a reaction from Apfelstrudel for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  237. Like
    Rikki got a reaction from Dennis_87 for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  238. Like
    Rikki got a reaction from LaCollision for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  239. Like
    Rikki got a reaction from Michael R for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  240. Like
    Rikki got a reaction from Charles for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  241. Like
    Rikki got a reaction from GriefCode for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  242. Like
    Rikki got a reaction from Adriano Faria for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  243. Like
    Rikki got a reaction from Ilya Hoilik for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  244. Like
    Rikki got a reaction from Ryan Ashbrook for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  245. Like
    Rikki got a reaction from Rhett for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  246. Like
    Rikki got a reaction from Daniel F for a blog entry, New: Reactions   
    This entry is about our IPS Community Suite 4.2 release.
    IPS Community Suite has long had a reputation system; first we had a simple up/down system, later updated to introduce a Likes system as an alternative. Whichever system you chose to use, it tied in with our reputation system.
    We're pleased to introduce the latest updates to the reputation system, and it's something that has been requested for quite some time: Reactions.
    Quite simply, reactions allow users to offer more fine-grained sentiments towards content than a simple up/down or 'like'. They are now in common usage on social networks, and so users expect to be able to be more nuanced in their response to something they see.
    Let's see how they work in a post, and then cover the options you'll have available.

    What you see above is the default setup for a site that has used the Like system in version 4.1. We include 5 reactions by default:
    Like Thanks Confused Sad Haha If you currently use the older style up/down reputation system, don't fret - you'll still get the new reactions on upgrade, but they'll be disabled by default and instead the new reaction UI will show up/down reactions. This gives you the flexibility to decide which of the new reactions, if any, you want to allow.
    So, those are the basics - but what configuration options can you expect to see? First, you can of course add your own reactions! We expect that beyond the default reactions you'd expect to find, some sites will want reaction types specific to their use-case. On an intranet, you might want to have 'agree' and 'disagree' reactions for staff to use when responding to discussions. On a gaming community, you might replace the icons to be some graphic from a video game that means something to your particular userbase. There's a wealth of possibilities.
    Each reaction you set up can be configured to adjust the original author's reputation count - a reaction can be positive (i.e. award a reputation point), negative (i.e. subtract a reputation point), or neutral (i.e. leave the reputation count unchanged). Our default set won't include any negative reactions, but you are free to configure these and new reactions to suit your own use-case. A user's total reputation count is still shown alongside their content and in their profile, of course.
    If you don't want to use the new reactions for whatever reason, you can disable all of them except Like, and it'll behave just the like 4.1-and-earlier system:

     
    Sites that currently use the up/down system don't show a list of names of users, and instead show an overall reputation score for the content. With the new reaction system, you can enable this even if you don't use up/down reactions. This is great if you plan to use reactions as, for example, an agree/disagree system, or where the content score is more important to your site than the individual reaction types.

    How the reaction UI looks with the 'count only' setting enabled
    As you'd expect, you can click individual reaction counts (or the overall reputation score, if you enable that setting) to view who reacted to the content. This remains a permission setting that you can apply per-group.

    On touch devices, on-hover functionality is not suitable, and so for these devices the reactions UI looks like this:

    Reactions play well with all areas of the suite, including Recommended Replies:

    ...and activity streams...

    ...and a couple of places we aren't quite ready to reveal yet  
     
    We hope you're looking forward to this new feature as much as we are. It's already been a hit on our internal testing site, and we're looking forward to seeing how clients customize it for use on their own community.
    Developer note: Reactions are one of two new features (the other currently unannounced) so far that make use of PHP Traits.
  247. Like
    Rikki got a reaction from Ohio Guns for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  248. Like
    Rikki got a reaction from IPCommerceFan for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  249. Like
    Rikki got a reaction from AKrasnov for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  250. Like
    Rikki got a reaction from Ryan Boyd for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  251. Like
    Rikki got a reaction from *José Antonio for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  252. Like
    Rikki got a reaction from Dundurs for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  253. Like
    Rikki got a reaction from Marc Stridgen for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  254. Like
    Rikki got a reaction from IBResource ltd. for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  255. Like
    Rikki got a reaction from xtech for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  256. Like
    Rikki got a reaction from modman for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  257. Like
    Rikki got a reaction from Bluto for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  258. Like
    Rikki got a reaction from Shariq Ansari for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  259. Like
    Rikki got a reaction from media for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  260. Like
    Rikki got a reaction from Meddysong for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  261. Like
    Rikki got a reaction from marklcfc for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  262. Like
    Rikki got a reaction from sobrenome for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  263. Like
    Rikki got a reaction from Ioannis D for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  264. Like
    Rikki got a reaction from Robiss767 for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  265. Like
    Rikki got a reaction from EmpireKicking for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
  266. Like
    Rikki got a reaction from -FP for a blog entry, Theme Tip: Use HTML logic to display content to specific groups   
    HTML Logic is our name for the additional tags available in IPS4's templates that allow runtime logic to be executed. It comprises if/then/else statements as well as loops and more.
    Since HTML Logic has access to all of the underlying PHP framework in IPS4, it's very powerful and a lot can be achieved with it. One common use is to limit certain content within a template to particular member groups. Let's see how that might be done.
     
    Showing or hiding content only to guests
    We'll first look at a simpler idea: showing or hiding content specifically to guests (i.e. anyone who isn't logged in). Within IPS4, the \IPS\Member::loggedIn() object contains information about the current user. Guests always have a member_id of NULL (i.e. no value), so we can simply check that value in our logic tag:
    {{if \IPS\Member::loggedIn()->member_id === NULL}} This content *only* shows to guests, since they have a NULL member_id. {{endif}} {{if \IPS\Member::loggedIn()->member_id}} This content *only* shows to logged-in users since their member_id is a number, which will equal true. {{endif}}  
    Showing content only to specific groups
    Let's go a bit further and this time show content to specific (primary) member groups. First, you need to get the IDs for the group(s) you want to deal with. You can find this by editing the group in the AdminCP, and making a note of the id parameter in the URL. On my installation, the Administrator group is ID 4 so we'll use that in our example.
    Once again, we're using the \IPS\Member::loggedIn() object, but this time we're using the member_group_id property.
    {{if \IPS\Member::loggedIn()->member_group_id === 4}} This content only shows to members in the "Administrators" group (ID 4 in our example) {{endif}}  
    Working with multiple groups at once
    Following the code above, you could simply repeat the check against \IPS\Member::loggedIn()->member_group_id several times, for each ID you want to allow. However, since our templates allow arbitrary PHP expressions to be used, there's a neater way: use an array of member group IDs you want to allow, and check against that using PHP's in_array function. Here's an example where we only show content to group IDs 2, 4 and 6:
    {{if in_array( \IPS\Member::loggedIn()->member_group_id, array( 2, 4, 6 ) )}} This content only shows to members in groups with the ID 2, 4 or 6. {{endif}}  
    Have a request for a theme tip? Let us know in the comments and we'll try and help out in a future tip! 
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