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Allowing standard bbcodes in mods


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Posted

I have a mod which uses the built in editor. I want to really limit the bbcodes they can use.

I've read this article http://community.invisionpower.com/resources/official.html?record=131 and successfully 'registered' my mod's editor to the AdminCP.

Now, I want to go through the bbcodes and switch 'off' the ones I don't want. It seems to me that the way I need to do this is bbcode centric rather than modification centric, what I would call 'upside down'.

See what I need to do for ecach bbcode that I want to disable is work with this kind of screen and mult-select in the second list so that I select everything EXCEPT my mod. And I have to do this for every bbcode that I don't want people to use. Which is a lot.

gallery_3936_1190_2526.png

What would be better IMO would be if I could select the name of my mod, and for the list of bbcodes to appear for me to select which ones I do and do not want my mod to have. Perhaps also, a default On/off for every new bbcode that gets added.

In addition, for every bbcode that has a button in the editor, if I have it switched off, when my mod calls IPSText::getTextClass( 'editor' )->showEditor it would be nice if the button was hidden, rather than being displayed, and doing nothing.

Posted

About the buttons showing in areas where the bbcode is disabled there is a bug "flagged for future version", about a better way to handle the bbcodes there are already some suggestions and I agree myself that a better way is needed. I don't think we will see anything before 3.1 about this however..

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