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Skin / Mod Patching System

Guest InvisionCube

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Since IPB moved from files to db bits for skins, it's no longer a viable option if a skinner makes an error in a skin or a modder makes an error in a particular piece of code to just make another file available for download.

So, I'm thinking a skin / mod patch system where a skinner could export only x, y, and z skin bits into a single XML file. The user would download the patch xml file and apply it via a Patch page in the ACP, with perhaps a drop-down listing the skins, to select the relevant skin from.

Not sure I've explained it that well, but it made sense when I conceived it!

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